Discover the latest research and insights on how VR is transforming healthcare and enhancing therapeutic outcomes.

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  • Research done with XRHealth
  • Cognitive Behavioral Therapy (CBT) and (VR) Virtual Reality for Enhanced Therapeutic Outcomes: Exposure Therapy

  • Cognitive Behavioral Therapy, Prolonged Exposure Therapy, and EMDR in the Assessment and Treatment of PTSD using Virtual Reality

  • Justifying the Integration of Virtual Reality in Cognitive Behavioral Therapy: A Comprehensive Analysis of Return on Investment

  • The Applications of AI-Enhanced XR in Patient Diagnostics, Therapy, and Remote Monitoring

  • XRHealth Behavioral Space

  • XRHealth eXperience Space

  • Remotely conducted versus office-based virtual reality treatment for aviophobia: Questions of feasibility and accessibility. (2021).

  • Remotely conducted versus office-based virtual reality treatment for fear of flying. 52nd Annual Convention of the Association for Behavioral & Cognitive Therapies. (2018).

  • Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial. (2019).

  • Effects of virtual reality on physical, cognitive, and psychological outcomes in cancer rehabilitation: A systematic review and meta-analysis. (2023).

  • An 8-week self-administered at-home behavioral skills-based virtual reality program for chronic low back pain: Double-blind, randomized, placebo-controlled trial conducted during COVID-19. (2021).

  • A data-centric artificial intelligent and extended reality technology in smart healthcare systems. (2022).

  • Exploring the Impact of Artificial Intelligence on Healthcare Management: A Combined Systematic Review and Machine- Learning Approach. (2024).

  • The combination of artificial intelligence and extended reality: A systematic review. (2021).

  • Aprendizaje automático y salud mental: de la promesa a la aplicación clínica. (2018).

  • Next-generation business models for artificial intelligence start-ups in the healthcare industry. (2021).

  • Internet-delivered cognitive behavioural therapy with and without an initial face-to-face psychoeducation session for social anxiety disorder: A pilot randomized controlled trial. (2015).

  • A study to investigate the effectiveness of the application of virtual reality technology in dental education. (2022).

  • Virtual reality for psycho-education on self-stigma in depression : Design of a randomised controlled trial. (2022).

  • Psychoeducational interventions in adolescent depression: A systematic review. (2018).

  • Chan, J. J. I., et al. (2020). The use of pre-operative virtual reality to reduce anxiety in women undergoing gynecological surgeries: A prospective cohort study. BMC Anesthesiology, 20(1), 261.

  • Immersive virtual reality on childbirth experience for women: A randomized controlled trial. (2022).

  • The use of virtual reality for peri-procedural pain and anxiety at an outpatient spine clinic injection visit: An exploratory controlled randomized trial. (2020).

  • Realidad virtual (RV) como estrategia de intervención innovadora: mindfulness mediante RV en niños con TDAH. (2017).

  • Developing, implementing and governing artificial intelligence in medicine: a step-by-step approach to prevent an artificial intelligence winter. (2022).

  • XR and AI: AI-enabled virtual, augmented, and mixed reality. (2023).

  • Herramientas de inteligencia artificial y soporte a la toma de decisiones en salud mental. (2022).

  • Psychoeducation on Stress and Anxiety Using Virtual Reality: A Mixed-Methods Study. (2022).

  • Psychological interventions for needle-related procedural pain and distress in children and adolescents. (2018).

  • Virtual reality as a distraction technique for pain and anxiety among patients with breast cancer: A randomized control trial. (2019).

  • The efficacy of virtual reality for persistent cancer pain: A call for research. (2019).

  • Virtual reality technology for pain and anxiety management among patients with cancer: A systematic review. (2020).

  • Efficacy of a mindfulness-based programme with and without virtual reality support to reduce stress in university students: A randomized controlled trial. (2021).

  • Effectiveness of virtual reality distraction interventions to reduce dental anxiety in paediatric patients: A systematic review and meta-analysis. (2023).

  • Promoting Emotional and Psychological Well-Being During COVID-19 Pandemic: A Self-Help Virtual Reality Intervention for University Students. (2023).

  • Effects of virtual reality-based relaxation techniques on psychological, physiological, and biochemical stress indicators. (2021).

  • COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus. (2020).

  • The efficacy of app-supported smartphone interventions for mental health problems: a meta-analysis of randomized controlled trials. (2019).

  • Evaluation of a VR system for Pain Management using binaural acoustic stimulation. (2019).

  • Impact of Virtual Reality (VR) experience on older adults’ well-being. (2018).

  • Virtual reality and stimulation of touch and smell for inducing relaxation: A randomized controlled trial. (2016).

  • Treatment of attention deficit hyperactivity disorder in children using mindfulness and VR. (2019).

  • Intensive care unit–specific virtual reality for critically ill patients with COVID-19: Multicenter randomized controlled trial. (2022).

  • Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial. (2019).

  • How effective is virtual reality technology in palliative care? A systematic review and meta-analysis. (2022).

  • Virtual reality distraction induces hypoalgesia in patients with chronic low back pain: A randomized controlled trial. (2020).

  • Differential effects of two virtual reality interventions: Distraction versus pain control. (2014).

  • Use of virtual reality for the management of anxiety and pain in dental treatments: Systematic review and meta-analysis. (2020).

  • The impact of virtual reality on chronic pain. (2016).

  • Effects of virtual reality on physical, cognitive, and psychological outcomes in cancer rehabilitation: A systematic review and meta-analysis. (2023).

  • Innovative technology using virtual reality in the treatment of pain: Does it reduce pain via distraction, or is there more to it? (2018).

  • Garcia, L. M., et al. (2021). An 8-week self-administered at-home behavioral skills-based virtual reality program for chronic low back pain: Double-blind, randomized, placebo-controlled trial conducted during COVID-19. Journal of Medical Internet Research, 23(2), e26292.

  • Gao, Y., Wang, N., & Liu, N. (2023). Effectiveness of virtual reality in reducing preoperative anxiety in adults: A systematic review and meta-analysis. Journal of Advanced Nursing, 79(10), 3678–3690. https://doi.org/10.1111/jan.15743

  • Huguet-Miguel, A., Alda-Díez, J. A., Chamorro-Fernández M., Gelabert, J. M, & Insa-Pineda I. (2019, June). Mindfulness mediante realidad virtual en niños recientemente diagnosticados de TDAH vs programa de mindfulness estándar. Oral communication at 63º Congreso Nacional AEPNYA, Oviedo, Spain.

  • Sainz-Fuertes, R., Gelabert Mir, J., Valderas, J., Bullock, K., Giersch, A., Vogeley, K., & Maddox, T. (2020). COVID-19 and mental health: A review and the role of telehealth and virtual reality. Digital Medicine, 6(2), 53. https://doi.org/10.4103/digm.digm_22_20

  • Effect of a virtual reality exercise on patients undergoing haemodialysis: A randomised controlled clinical trial research protocol. (2023).

  • Virtual reality as an analgesic for acute and chronic pain in adults: A systematic review and meta-analysis. (2019).

  • Virtual reality and pain management: Current trends and future directions. (2011).

  • Virtual reality intervention for patients with neck pain: A systematic review and meta-analysis of randomized controlled trials. (2022).

  • Feasibility of delivering an avatar-facilitated life review intervention for patients with cancer. (2021).

  • Virtual reality for management of pain in hospitalized patients: Results of a controlled trial. (2017).

  • Virtual reality as a clinical tool for pain management. (2018).

  • Keshner, E. A., Keshner, E. A., & Kenyon, R. V. (2004). Using Immersive Technology for Postural Research and Rehabilitation. Assistive Technology, 16(1), 54–62. https://doi.org/10.1080/10400435.2004.10132074

  • Gumaa, M., & Rehan Youssef, A. (2019). Is Virtual Reality Effective in Orthopedic Rehabilitation? A Systematic Review and Meta-Analysis. Physical Therapy, 99(10), 1304–1325. https://doi.org/10.1093/ptj/pzz093

  • Gavish, L., Weissberger, O., & Barzilay, Y. (2023). Gamification of Cervical Spine Physiotherapy by Virtual Reality Software: Is This Real Rehabilitation? Games for Health Journal, 12(6), 468–471. https://doi.org/10.1089/g4h.2023.0036

  • Domínguez-Téllez, P., Moral-Muñoz, J. A., Salazar, A., Casado-Fernández, E., & Lucena-Antón, D. (2020). Game-Based Virtual Reality Interventions to Improve Upper Limb Motor Function and Quality of Life After Stroke: Systematic Review and Meta-analysis. Games for Health Journal, 9(1), 1–10. https://doi.org/10.1089/g4h.2019.0043

  • Reliability Comparisons of Cervical Active Range of Motion Measuring Methods: Universal Goniometer versus Virtual Reality. (2022).

  • Reliability Comparisons of Cervical Active Range of Motion Measuring Methods: Universal Goniometer versus Virtual Reality. (2022).

  • Immersive Virtual Reality as a Novel Physical Therapy Approach for Nonagenarians: Usability and Effects on Balance Outcomes of a Game-Based Exercise Program. (2022).

  • Aplicación De Un Programa De Realidad Virtual Como Herramienta De Reducción De La Ansiedad Anticipatoria a Una Sesión De Quimioterapia. (2022).

  • Feasibility and patient satisfaction of the use of virtual reality during office hysteroscopy. (2021).

  • Prueba piloto de aplicación de la realidad virtual para el manejo del dolor y la ansiedad anticipatoria en pacientes de hemodiálisis. (2021).

  • Virtual reality as an adjunct to anesthesia in the operating room. (2019).

  • The effects of virtual reality‐based exercise in adults receiving haemodialysis treatment: A systematic review and meta‐analysis of randomized controlled studies. (2022).

  • Effectiveness of virtual reality in symptom management of cancer patients: A systematic review and meta-analysis. (2023).

  • Virtual reality as a distraction technique in chronic pain patients. (2014).

  • Virtual reality (VR) to reduce anxiety in children in the plaster room: A study protocol for a randomized controlled trial. (2022).

  • A novel palliative care approach using virtual reality for improving various symptoms of terminal cancer patients: A preliminary prospective, multicenter study. (2019).

  • Virtual Reality Combined with Artificial Intelligence (VR-AI) Reduces Hot Flashes and Improves Psychological Well-Being in Women with Breast and Ovarian Cancer: A Pilot Study. (2022).

  • Effectiveness of virtual reality on activities of daily living after stroke: A systematic review. (2022).

  • The effect of virtual reality program on the cognitive function and balance of the people with mild cognitive impairment. (2017).

  • Virtual Reality and Medical Inpatients: A Systematic Review of Randomized, Controlled Trials. (2017).

  • Use of immersive virtual reality to assess episodic memory: A validation study in older adults. (2020).

  • Balancing new technology: Virtual reality for balance measurement case report. (2023).

  • Eight-week virtual reality training improves lower extremity muscle strength but not balance in adolescents with intellectual disability: A randomized controlled trial. (2022).

  • Virtual reality-based physical therapy for patients with lower extremity injuries: feasibility and acceptability. (2021).

  • Effects of virtual reality-based planar motion exercises on upper extremity function, range of motion, and health-related quality of life: a multicenter, single-blinded, randomized, controlled pilot study. (2019).

  • Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another. (2017).

  • Virtual reality in the management of patients with low back and neck pain: a retrospective analysis of 82 people treated solely in the metaverse. (2023).

  • Nekar, D. M., Kang, H. Y., & Yu, J. H. (2022). Improvements of Physical Activity Performance and Motivation in Adult Men through Augmented Reality Approach: A Randomized Controlled Trial. Journal of Environmental and Public Health, 2022. https://doi.org/10.1155/2022/3050424

  • Miller, K. J., Adair, B. S., Pearce, A. J., Said, C. M., Ozanne, E., & Morris, M. M. (2014). Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: A systematic review. Age and Ageing, 43(2), 188–195. https://doi.org/10.1093/ageing/aft194

  • Levin, M. F., et al. (2015). Emergence of virtual reality as a tool for upper limb rehabilitation: incorporation of motor control and motor learning principles. Physical Therapy, 95(3), 415-425.

  • Lee, H. S., Park, Y. J., & Park, S. W. (2019). The effects of virtual reality training on function in chronic stroke patients: A systematic review and meta-analysis. BioMed Research International, 2019. https://doi.org/10.1155/2019/7595639

  • Cano-Mañas, M. J., et al. (2020). Effects of Video-Game Based Therapy on Balance, Postural Control, Functionality, and Quality of Life of Patients with Subacute Stroke: A Randomized Controlled Trial. Journal of Healthcare Engineering, 2020, 1-11.

  • Asadzadeh, A., Samad-Soltani, T., Salahzadeh, Z., & Rezaei-Hachesu, P. (2021). Effectiveness of virtual reality-based exercise therapy in rehabilitation: A scoping review. Informatics in Medicine Unlocked, 24, 100562. https://doi.org/10.1016/j.imu.2021.100562

  • Adomavičienė, A., Daunoravičienė, K., Kubilius, R., Varžaitytė, L., & Raistenskis, J. (2019). Influence of New Technologies on Post-Stroke Rehabilitation: A Comparison of Armeo Spring to the Kinect System. Medicina, 55(4), 98. https://doi.org/10.3390/medicina55040098

  • Differentiation of mild cognitive impairment using an entorhinal cortex-based test of virtual reality navigation. (2019).

  • Immersive Virtual Reality in Cognitive Rehabilitation: A systematic Review. (2022).

  • Virtual Reality in Stroke Rehabilitation. (2011).

  • Comparison of virtual reality rehabilitation and conventional rehabilitation in Parkinson’s disease: a randomised controlled trial. (2020).

  • Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine. (2019).

  • A Systematic Literature Review of Virtual Reality-based Reminiscence Therapy for People with Cognitive Impairment or Dementia. (2022).

  • Psychological and Physiological Responses in Patients with Generalized Anxiety Disorder: The Use of Acute Exercise and Virtual Reality Environment. (2020).

  • The Effectiveness of Virtual Reality Exposure–Based Cognitive Behavioral Therapy for Severe Anxiety Disorders, Obsessive-Compulsive Disorder, and Posttraumatic Stress Disorder: Meta-analysis. (2022).

  • Technologically-enhanced psychological interventions for older adults: a scoping review. (2020).

  • Virtual Reality Exposure Therapy Compared to Prolonged Exposure Therapy With and Without D-Cycloserine. (2023).

  • Virtual reality relaxation for people with mental health conditions: a systematic review. (2023).

  • Emerging Utility of Virtual Reality as a Multidisciplinary Tool in Clinical Medicine. (2017).

  • Virtual reality interventions for victims of crime: A systematic review. (2022).

  • The Role of Virtual Reality in Cancer Pain Management: A Systematic Literature Review. (2023).

  • Virtual Reality Applications in Chronic Pain Management: Systematic Review and Meta-analysis. (2022).

  • Virtual reality technology in neuropsychological testing: A systematic review. (2023).

  • Virtual reality and augmented reality as strategies for teaching social skills to individuals with intellectual disability: A systematic review. (2022).

  • Feasibility and usability of a non-immersive virtual reality tele-cognitive app in cognitive rehabilitation of patients affected by Parkinson’s disease. (2022).

  • Liu, Q., Song, H., Yan, M., Ding, Y., Wang, Y., Chen, L., & Yin, H. (2023). Virtual reality technology in the detection of mild cognitive impairment: A systematic review and meta-analysis. Ageing Research Reviews, 87(September 2022), 101889. https://doi.org/10.1016/j.arr.2023.101889

  • Ho, K. Y., Cheung, P. M., Cheng, T. W., Suen, W. Y., Ho, H. Y., & Cheung, D. S. K. (2022). Virtual Reality Intervention for Managing Apathy in People with Cognitive Impairment: Systematic Review. JMIR Aging, 5(2). https://doi.org/10.2196/35224

  • Hali, K., Manzo, M. A., Koucheki, R., Wunder, J. S., Jenkinson, R. J., Mayo, A. L., … Lex, J. R. (2023). Use of virtual reality for the management of phantom limb pain: a systematic review. Disability and Rehabilitation, 1–8. https://doi.org/10.1080/09638288.2023.2172222

  • Kalron, A., Frid, L., Fonkatz, I., Menascu, S., Dolev, M., Magalashvili, D., & Achiron, A. (2022). The Design, Development, and Testing of a Virtual Reality Device for Upper Limb Training in People With Multiple Sclerosis: Single-Center Feasibility Study. JMIR Serious Games, 10(3), 1–8. https://doi.org/10.2196/36288

  • Virtual reality interventions for the treatment of anxiety disorders: A scoping review. (2023).

  • Highlighting hybridization: a case report of virtual reality-augmented interventions to improve chronic post-stroke recovery. (2022).